My research has been featured extensively in the press, and I am happy to provide expert opinion on topics related to my interests, including video games and higher education – please see my university profile for contact details or use the form here to reach me. A selection of previous press appearances follows.
- Inside Higher Ed, 13 December, 2022. Game On: Online gaming enhances college students’ career prospects.
- BBC Radio Scotland, 28 November, 2022. On the 25th anniversary of Grand Theft Auto.
- Metro, 30 September 2022. War Games – examining the conflict between video games and war.
- The Herald, 1 August 2022. Virtual sensation as Burns’ real life inspiration is Minecraft hit.
- Also: STV News, The National, The Scotsman, Yahoo News
- Times Higher Education, 5 May 2021. Designing online courses for better learning and well-being outcomes.
- BBC 5 Live, 20 March 2021 (on video games and wellbeing in lockdown).
- BBC World News, 10 March 2021 (on the Roblox stock exchange flotation and gaming during the pandemic).
- Wireframe, 4 March 2021. Learning Through Play – Gaming’s rising place in the classroom.
- The Herald, 3 March, 2021. Helping graduates fill the digital skills gap.
- Hello World magazine, February 2021. The Ada Scotland Festival: Focused on gender balance.
- BBC World Service, World Business Report, 22 February 2021 (on video games and wellbeing during the pandemic).
- BBC One Scotland, 28 January 2021 (on the social benefits of playing video games in lockdown).
- BBC News, 28 January 2021. How gaming helps people connect during lockdown.
- BBC Three, 19 February 2021. Gaming and Me: Connections, Identity and Support (documentary).
- Currys Tech Talk, November 2020 (on the social, emotional & developmental benefits of gaming).
- The Scotsman, 12 October 2020 (on the Ada Scotland Festival and gender imbalance in Computing Science education).
- The Herald, 9 October 2020 (on the Ada Scotland Festival and gender imbalance in Computing Science education).
- Glasgow Times, 9 October 2020 (on the Ada Scotland Festival and gender imbalance in Computing Science education).
- Wired, 14 September 2020 (on video game preservation).
- Polygon, 7 May 2020 (on Animal Crossing and player journals).
- BBC Radio Scotland, 1 April 2020 (on video games, the WHO and the coronavirus).
- Teach Better podcast, December 2019 (on games in higher education and apprenticeship degrees).
- BBC Tees, 2 September 2019 (on game-based learning research).
- BBC Radio Wales, 31 August 2019 (on game-based learning research).
- BBC News, 30 August 2019. How playing video games could get you a better job.
- Go Radio, 8 August 2019 (on video games and violence).
- Channel 5 News, 8 July 2019 (on the Internet Matters report and online gaming).
- DIGIT, 6 March, 2019. Gaming Addiction Discussed at DCMS Technology Inquiry.
- Patient, 5 February, 2019. Can playing video games help your mental health?
- The Guardian, 16 January, 2019. Video games can turn university graduates into better employees.
- BBC Timeline, BBC Two Scotland, 28th June 2018 (on games industry and gender diversity).
- BBC News, 5th June, 2017. Video games could boost university skills, study finds.
- Times Higher Education, 5th June, 2017. Playing video games ‘improves students’ employability skills’.
- The Telegraph, 5th June, 2017. Playing two hours of video games a week makes you more employable, Glasgow academics find.
- BBC Radio Scotland, 5th June, 2017 (on game-based learning research).
- Clyde 1, 5th June, 2017 (on game-based learning research).
- 938LIVE (Singapore), 5th June, 2017 (on game-based learning research).
- Share Radio, 31st January, 2017. Share Radio Afternoon (on the history of Namco and Pac-man).
- Share Radio, 15th June, 2016. Morning Money (on the Electronic Entertainment Expo (E3)).
- Radio EduTALK, 15th March, 2016 (on my research in game-based learning, the University of Glasgow Game Studies course and the Press Start journal).
- La Liberté, 7th March, 2016. L’Ecosse, eldorado du jeu vidéo (on the success of the Scottish games industry).
- Share Radio, 25th February, 2016. Morning Money (on the future of the video games industry and VR).
- Huffington Post, 9th February, 2016. The Division And Destiny Aren’t Just Video Games – They’re The Future Of Social Networks (on the positive outcomes associated with playing online video games).
- Share Radio, 20th January, 2016. Morning Money (on the growth of the mobile games market).
- Daily Record, 5th November, 2015. 20 years of PlayStation: Industry experts and gamers pick their favourite games to mark occasion (on thatgamecompany’s Journey).
- Epoch Times, 4th April, 2014. Why New Yorkers Crave ‘Candy Crush’.